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	<title>Comments on: iPhone Game Jam, a night to remember</title>
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	<description>iPhone and next-gen mobile game development</description>
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		<title>By: Weekly Update #16 &#171; Retro Dreamer Blog</title>
		<link>http://www.riptidegames.com/2009/10/iphone-game-jam-a-night-to-remember/comment-page-1/#comment-7</link>
		<dc:creator>Weekly Update #16 &#171; Retro Dreamer Blog</dc:creator>
		<pubDate>Fri, 02 Oct 2009 17:51:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.riptidegames.com/?p=39#comment-7</guid>
		<description>[...] got together in a room and spent 12 hours through the night trying to make a full game. By all accounts, it sounds like it was a blast. I&#8217;m not sure I would be able to stay awake all night these [...]</description>
		<content:encoded><![CDATA[<p>[...] got together in a room and spent 12 hours through the night trying to make a full game. By all accounts, it sounds like it was a blast. I&#8217;m not sure I would be able to stay awake all night these [...]</p>
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		<title>By: MeshMash &#187; 360iDev Game Jam: 10 Hours of Game Development Insanity</title>
		<link>http://www.riptidegames.com/2009/10/iphone-game-jam-a-night-to-remember/comment-page-1/#comment-6</link>
		<dc:creator>MeshMash &#187; 360iDev Game Jam: 10 Hours of Game Development Insanity</dc:creator>
		<pubDate>Fri, 02 Oct 2009 16:37:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.riptidegames.com/?p=39#comment-6</guid>
		<description>[...] Game Jam, Dan Grigsby of Mobile Orchard provided some on-site coverage, and both Peter Bakhirev and Brian Robbins blogged about their experience.     Leave a comment   No Related Post      No comments [...]</description>
		<content:encoded><![CDATA[<p>[...] Game Jam, Dan Grigsby of Mobile Orchard provided some on-site coverage, and both Peter Bakhirev and Brian Robbins blogged about their experience.     Leave a comment   No Related Post      No comments [...]</p>
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		<title>By: 360iDev blew my mind. &#124; endloop blog</title>
		<link>http://www.riptidegames.com/2009/10/iphone-game-jam-a-night-to-remember/comment-page-1/#comment-5</link>
		<dc:creator>360iDev blew my mind. &#124; endloop blog</dc:creator>
		<pubDate>Fri, 02 Oct 2009 16:00:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.riptidegames.com/?p=39#comment-5</guid>
		<description>[...] Critical Thought Games Blog - 360iDev and Apple &amp; App Store MobileOrchard - iPhone Game Jam report ByteClub - Surviving the iPhone Game Jam Riptide Games - A night to remember [...]</description>
		<content:encoded><![CDATA[<p>[...] Critical Thought Games Blog &#8211; 360iDev and Apple &amp; App Store MobileOrchard &#8211; iPhone Game Jam report ByteClub &#8211; Surviving the iPhone Game Jam Riptide Games &#8211; A night to remember [...]</p>
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		<title>By: Tweets that mention Riptide Games » iPhone Game Jam, a night to remember -- Topsy.com</title>
		<link>http://www.riptidegames.com/2009/10/iphone-game-jam-a-night-to-remember/comment-page-1/#comment-4</link>
		<dc:creator>Tweets that mention Riptide Games » iPhone Game Jam, a night to remember -- Topsy.com</dc:creator>
		<pubDate>Thu, 01 Oct 2009 18:13:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.riptidegames.com/?p=39#comment-4</guid>
		<description>[...] This post was mentioned on Twitter by Brian Robbins and Garry Seto. Garry Seto said: RT @riptidegames: Site Update: iPhone Game Jam, a night to remember http://bit.ly/nPaHC [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Brian Robbins and Garry Seto. Garry Seto said: RT @riptidegames: Site Update: iPhone Game Jam, a night to remember <a href="http://bit.ly/nPaHC" rel="nofollow">http://bit.ly/nPaHC</a> [...]</p>
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